Saturday, August 3, 2013



If you haven't figured it out by now, I'm the sort of Pokémon player who goes with the Fire Starter every time and, unless Fennekin evolves into something that sucks, this is unlikely to change any time soon. Another thing you might've figured out by now is that my favorite generation is 4th Generation. I love the designs, the mechanics, the games, etc, I could go on, and the 4th Generation Starters are my favorites. That's why, this week, I'm excited to talk about the Fire/Fighting simians of the Sinnoh region.

Friday, August 2, 2013



To check out my other decks, hit the links below:

This article serves two purposes: To share the nerd entertainment around with anyone who might find it interesting and, in this case, to build a fun, casual commander deck on a reasonable budget.

That's right folks! This week we're looking at my very first commander deck list and I'll be telling you about the themes of the deck, the strategy, the alternate forms the deck could take, the contents of the deck, and finally, what sort of cards I'll be picking up in the near future. So far, I've already spent $20, here and there, on singletons for this deck, but it is otherwise hard to gauge how much I've spent on it, since many parts of its contents come from a variety of purchases, and I don't know how much more I'm willing to spend. With that said, feel free to suggest cards for this deck and future builds of this deck.

Before we continue, let me explain what Commander format is for the uninitiated; EDH (Elder Highlander Dragon) is a format that was created by fans and has become more and more popular since Wizards of the Coast embraced it with the release of the Commander sets (thus giving the format a new official name, with official rules, Commander specific cards and paraphernalia).

In Commander, you start with a Legendary Creature (like the popular Commander staple, Kaalia of the Vast, above). You designate it as your Commander.You then construct a deck, consisting of at least 99 more cards, that are all unique in the deck, except for basic lands and a few specified exceptions and only include mana costs in the color of your commander (ex. if you use Kaalia, only cards with Red, White, and Red mana costs). You shuffle up your 99 card deck and go in against at least one other opponent in a free-for-all game starting with 40 life each (as opposed to the usual 20). You can cast your Commander out of the "Commander Zone", an in-game area separated from any effects yet to be printed, and can recast your Commander onto the battlefield, at any time, by paying it's mana cost and adding an additional mana for each time you've summoned it. From there you attempt to defeat your opponents using any number of win conditions from milling to beat downs to the more obscure win-conditions.

But, like any casual format, Commander is not merely about winning; it's about expressing yourself, using your collection to create something fun, and trying to create interesting interactions around some themes. This is a format that favors Johnnys, then Timmys (which is what my deck is all about), and, rather than the usual case, favors Spikes least. For those of you wondering what Johnny, Timmy, or Spike is... CHECK OUT THIS CLASSIC ARTICLE!

You can find Magic Cards in super stores (Ex. Walmart, Target) but the best place you can buy your cards, meet other players, and play in events is at your local comic book store or hobby shop. I buy most of my cards at The Comic Cellar. Here is a link to its Google Maps location at 3620 Austin Peay Highway #2 Memphis, TN 38128.

Now that I got advertising my favorite shop out of the way, let's get down to business!


Every Magic player is a mix of Timmy, Johnny, and Spike, but I definitely lean toward Timmy and Johnny on the triangular spectrum. I love themes, like a Johnny should. One of my favorite themes? I wouldn't be a Timmy if I didn't love playing down big creatures. So, the theme to my first Commander deck grew out of my collection of big Naya (Red, Green, & White) creatures that I've been collecting every chance I get. I'm a Naya mage, what can I say.

Once I snagged up Mayael in a trade, I stopped collecting for a while. I hesitated. Commander is a little intimidating. I had many components of this deck in a little casual deck I'd throw out for a little fun with my other casual playing friends. But every time I went to the Comic Cellar, there'd be folks looking for a Commander game. After months of putting it off, I finally built the deck in an evening with what I had available to me.

The current theme is just winning with big creatures, but there were two other themes I considered playing around with; first, I thought about turning my Hakuna Matata deck into a Commander life-gain deck but a couple of the components I want to make that deck work out like I want are rather pricey. The other big contender for my Commander is pictured above with Uril, the Miststalker, a card that would lead me into more of an enchantment themed Commander deck that I'll probably make down the line.

Instead, I went with the far simpler strategy of smashing in my opponent's faces with big fat stupid creatures either directly or indirectly. I don't have much more to say, so let's get to this Zoo of a deck, shall we folks?

WORD OF THE DAY! 8/2/13!

palpebrate [pal-puh-brehyt]
1. Having eyelids.
2.  To blink, especially rapidly.

EX. Whatever you do, don't palpebrate. Don't palpebrate. Palpebrate and you're dead. They are fast. Faster than you can believe. Don't turn your back. Don't look away. And don't palpebrate. Good Luck.

Thursday, August 1, 2013

WEEKLY ROUND-UP! 7/22-7/28/13!



Because of my disappointment with this article, I'm considering ways to improve Pokémon of the Week articles.

6. WORD OF THE DAY! 7/26/13! Discrepancy!

This image amuses me to no end and I'm still not sure if it's from the anime or if someone had way too much time on their hands.


Despite how the Simpsons has become an overly expensive commercial monster with more cameos than jokes, I'd still pick it as my one TV series to watch while stranded on a desert island.

4. WORD OF THE DAY! 7/22/13! Paper plane.

By the way, I still haven't seen Miyazaki's last movie yet... Has anyone seen Up on Poppy Hill yet?

3. WORD OF THE DAY! 7/24/13! Sailor Fuku.

This article got a little bit of attention from Sailor Moon fans & MLP fans alike. I just apparently wanted an excuse to post Sailor Man and Sailor Man the Squeakquel again.


"What's the matter, baloney boy? What? Your baloney mom not pack the wrong bologna on your bologna sandwich?"


If you like this article, make sure to check out the Commander article I'm gonna post tomorrow. Also, if you are a huge Magic the Gathering fan/player, lemme know on Facebook, and I might let you in on one of my side projects that I've been working on to develop my R & D skills.

WORD OF THE DAY! 8/1/13!

lurking [luhr-king]
1. Internet. The act of reading comments/posts on a website without actively posting or making one's presence known to other users or admins.

EX. I love lurking. Especially in comment sections on youtube. It is an excellent way to view trolls and their prey in their natural environment.

Wednesday, July 31, 2013



The first two videos of this week are from the creative dungeons of Filmcow/secretagentbob, the same bastard who brought us Charlie the Unicorn & Charlie the Yannicorn, with the most thrilling mysteries starring a little pachyderm who deals a killing blow to crimes most macabre and controversial. WARNING: The second video includes the sort of shock humor that we used to expect on the internet. I'm still waiting on the guys from Southpark to hire this guy.

Then I wanna leave you guys with a couple of SMBC THEATER shorts I've enjoyed recently with company; first up, a classic parable that teaches the true cost of greed at the mangled hands of a gypsy and then, we've got a video about George Lucas, quite literally, using his power to destroy an individual's childhood, directly, piece by piece.

WORD OF THE DAY! 7/31/12!

1. Scooby Doo, Where are You?. One of the catchphrases associated with Velma that often led to slapstick or incapacitation at the hands of the masked baddy of the week. Also an excuse for perverted animators to draw Velma on all fours. Bastards.

Tuesday, July 30, 2013

WORD OF THE DAY! 7/30/13!

過労死/karōshi [ka-roh-shi]
1. Japanese. Literally translates to "death from overwork", used to describe occupational sudden death.

サラリーマン/salaryman [sa-ra-ree-man/sa-lah-ree-man]
1. Japanese. A white collar Japanese businessman.

EX. If you don't know, I have a serious interest with Japanese culture. I think many citizens of the internet are interested, as well, but for different reasons and in a different way. My interest are not just related to Japanese anime, manga, & video games and are tempered with academic interest that led me to pursue studying Japanese history and sociology. I had the ability to write about any subject in my Japanese history course and I chose Japanese suicide culture. The research I did into that paper would later become the foundation of my short story project I'm most proud of, The Sea of Trees.

The earliest I was exposed to the subject of Japanese suicide culture was probably through the cliche in cartoons/media of depicting 原切り/harakiri or 切腹/seppuku (literally translates self-cutting of the stomach, traditionally practiced by samurai) or 神風/kamikaze (literally translate to "Divine Wind" but also refers to the act of Japanese pilots crashing their planes into enemy ships during WWII). Sometimes, I find this depictions distasteful, because they make light of suicide, and/or offensively stereotypical, because they often misrepresent a serious issue that afflicts Japanese people, but, as you'll find with many things I link on my page, even in this article, even I find entertainment in distasteful media. One such piece of media is the flash game,

I played the game sometime back in high school and really, it probably would've fallen out of my memory, if not for the fact that it was actually a pretty fun Flash puzzle-platformer. Pointing it out before we continue our discussion, you can play the first installment HERE or download it & all of it's sequels at the link posted beneath the picture with cube-headed fellow. The game is a quirky platformer with the simple goal of killing your character on each level. The fun comes from solving the puzzles to get to your character's death. I recommend to anyone looking for some platforming for free on their PC.

Now, back to the Words of the Day, I discovered them in the title for the game. With karoshi being both the cause of death and the main character's name & with salaryman being the descriptor of Mr. Karoshi.

By this point, I've already described four different Japanese terms related to especially Japanese suicide. Looking at lesser known terms, there is also 心中/shinjuu, meaning "double suicide", that began as romanticized suicide pacts between lovers but has developed into the modern group suicide pact with the promise of meeting up on the other side and 孤独氏/kodokushi, which literally translates as "lonely death" and is the growing occurrence of older people dying alone.

As you can see there is depth and terminology, in Japanese suicide culture, that is comparably found in Japanese manga, anime, or mythology. Suicide is an integral part of Japan's past and present, and, of course, is found in all cultures. By studying how many culture's relationships with death vary, were can better understand important facets of how individuals live out their lives or how/why they choose to end them. In my studies, I've found, humans either are driven by a need to seek an end that leads to paradise or annihilation. The real tragedy is that people are often seeking an end rather than trying to enjoy the road that leads there. In the end, we all reach the end.

Live your life like it is your very last (as far as I know, it is). No one gets one-ups. No one gets credits or continues. No one has checkpoints or save files. We all just get one life. Make it a good one and try to make other people have good ones too.

Monday, July 29, 2013

WORD OF THE DAY! 7/29/13!

allusion [uh-looh-zhun]
1. Obsolete.  A metaphor or parable.
2. An incidental reference, either directly or indirectly implying something.
3. The act or incident of subtle reference in a piece of art.

EX. Communication and interactions on line are unique because they can take so many forms, over such a long distance, and reach so many different/diverse audiences that no other forum of sharing has ever matched. The language of this communication relies upon metaphor and allusion more-so than any other form I've ever seen; as seen above, the images allude to Star Trek: The Next Generation, then a collage of popular meme imagery, then the "Mother of God" meme face (a reference to the film cliche where someone removes their glasses and says "Mother of God"), then the "Aliens" guy from the History Channel, before returning back with the conclusion of the images, that the internet is much like the alien race that Picard met in the TNG episode, The Children of Tama.

The reason that I found this neat little image series so amusing is that one of my high school Spanish teachers was a big Trekker (he even had a Klingon language chart hanging in the room) and showed The Children of Tama as a learning tool to describe the relationship between language and cultural references. Without a frame of reference, some parts of language are difficult to comprehend.

The episode was also one of my first exposures to TNG and well, as I'm currently on track to finish watching every episode of all Trek series by the end of the year, I'm probably grateful for the exposure to such a great program.



First up this week, I present the newest single from videogamedunkey, his play-through of the internet's RPG hit, Kanye Quest. The game explores the world of one of the most prominent artists of the last decade by transporting him into a stereotypical JRPG-styled experience filled with other prominent figures and in-jokes related to his career and the genre of popular rap music. Dunkey puts his own twist on the experience with his commentary and even a few jams of his own for a ride that, if you're like me, is well worth the price of admission for your ears and eyeballs.

If you're curious, a couple of downloads is all you need to play Kanye Quest for Free (CLICK HERE).

This week is gonna have a couple of shout-outs to the Game Grumps and Steam Train. It took a couple of weeks, but I finally feel like their chemistry is really working out to create some beautiful grump moments. This particular single was improvised during a play-through of Civilization 5: Brave New World that probably contributed to my recent acquisition of Civ 5.

And last I wanna share some Duane & BrandO, a powerhouse of a video game music remix genius that I've shared before and will probably share again. Not much to be said but when you combine pithy lyrics with bitchin' remixes of classic video game music, you get something that is a real Tour de force.

Sunday, July 28, 2013

WORD OF THE DAY! 7/28/13!

adventure [ad-ven-cher]
1. An unexpected, exciting, and/or risky undertaking where the outcome is unknown.

EX. Every day is an adventure. Today, I'm going to be discussing the next RPG campaign with my friends and I have no clue how this will wind up in the end. One friend wants to play my viking campaign with 4th Edition or Pathfinder, another friend will probably want to play in my old campaign setting Felterra, and yet another may wish to play Call of Cthulu or Ironclaw. I won't know until it happens.

"It's a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to.” ~ J.R.R. Tolkein