Thursday, October 30, 2014

WORD OF THE DAY! 10/30/14!


breakout star [brehyk-owt-stahr]
noun
1. An actor in a production who goes from anonymity to stardom with a role in a film or television show.

EX. The breakout star of Family Matters was Jaleel White as Steve Urkel. Originally created as a one-shot character, Urkel stole the show and the producers decided to make a regular character, to serve as the whacky neighbor. And yet, over time, the Family Matters show became less and less about the family and more about Urkel. Over time, the character's roles in the show were defined by their relationship to Urkel and served the week's whacky scheme as a component of the Steve Urkel show. The show was more Steve than family and more Urkel than matters.

There were no survivors.

Wednesday, October 29, 2014

WTF WED! BATTLE KID AND THE FORTRESS OF PERIL! GAME GRUMPS MELTDOWN!




I thought about building a WTF Wednesday upon some Halloween theme or some extraordinarily twisted NSFW stuff but, instead, I decided to go with something that'll crack you up and make you simultaneously concerned:

Listening to Arin Hanson go insane. Again.

Monday, October 27, 2014

MIXED BAG. PRESENTS LOOT CRATE OCT 2014: "FEAR" REVIEW!

 MIXED BAG. PRESENTS
LOOT CRATE OCTOBER 2014 
"FEAR" REVIEW:
"WALKING CRED"

This last month has been rather blah and trying in some ways:

A few minor family problems (like a wrecked car and missing my Mom as she went on a two week trip), my Ajani figure showed up and...I plan to show yo how lame sauce it is when another order gets in, the weather has my sinuses and knee hurt, work has been work.

On the flipside, I got my Kill La Kill Nendoroids, Smash Bros for 3DS is amazing, and I bought my first car!

I also discovered Kickstarter. Not sure if that's a good thing or not yet.

Anywho, during this hectic month, I barely registered that I got my October Lootcrate (which came a few days early) and I suppose the week of Halloween is the best time to review it!

You need a reminder as to what a Loot Crate is again?


Loot Crate is a subscription based service where members pay a fee (based on their subscription plan) to receive a themed mystery box every month in the mail (last month's theme, pictured above, was "Villains") filled with nerdy products from companies like Nintendo, DC, Marvel, Capcom and much more. The contents of the box usually contain things like exclusive figures, a t-shirt, a magnet, pin/s, posters, comics, books, toys, and pretty much everything you can think of from "dragon-flavored" Jerky in April's "Dragon" Loot Crate to Deadpool socks (pictured above).

This is the perfect surprise for self-professed nerds that love cool stuff and weird stuff alike.

If you're lucky, you might even be the lucky member to get the monthly Mega Crate which always has a value of $750 or more!

And so, for as low as $11.67 + $6 SH, you can become a Looter too! Plus, if you use any of the various codes you can find online, you can get discounts. 

This is my third Loot Crate review. If you wanna check out last month's review for SEPTEMBER 2014 "GALACTIC" Loot Crate, check out the link HERE.

So, without much more ado except for my own verbosity, let's see what we got in this month's crate.

MUSIC MON! FIVE NIGHTS AT THE SPOOKY SCARY MONSTER MASH!


In the 5th Edition game of Dungeons and Dragons that I've been playing our wizard died a couple of weeks ago. He was minding his own business, throwing nukes at mobs, when, just after clearing a room, he was struck down. A bugbear had been sneaking up behind our party for an hour or so, shadowing us, and managed to get the drop on our most vulnerable friend. A bugbear weighs about 300 lbs of muscle and wields a morning star. The morning star collapsed his head like an accordion and there was nothing we could do. He was dead.

Or so we thought.

The evil book we had been planning to destroy made itself known. It reached out and tempted us to use it to bring our friend back to life. When we refused, there was a struggle but it managed to fly into the hands of the wizard's corpse and resurrect him.

Time will tell the fate of the wizard with an undead book for a heart.


As for another story of horror, I continued the Call of Cthulhu game I began two years ago by running the spectacular Mansions of Madness scenario, set in 1920's Massachusetts, "The Crack'd and Crook'd Mans". I made one small addition in the way of introducing a new character:

Johnny grew up at a trading post in the Amazon. He was not born Johnny. It was the name the British missionaries gave him. His tribe lived at and around the trading post since it served as a way for them to make a living and the mission supplied many charitable acts like education, medicine, and other necessities. He learned many of the old legends of his ancestors, the Yandalapuma tribe or "Missing Peoples", but he didn't take much heed of it. He eventually became a guide, leading white men through the rain forest, and helping to keep his people's livelihood afloat. Johnny's life wasn't special but it was good.

Until Arthur Cornthwaite arrived. A friendly American man who came talking to the Yandalapuma members and, eventually, asked if they would show him to the "grey dome". The elders refused and forbid anyone help him. After all, the grey dome was beyond the "undrinkable river" that even the tribe members were not allowed to cross and all that fell in the shadow of the grey dome were "taken by ghosts and never seen again".

But Johnny could only think of what he could do with the money the man offered.

So, he came to Cornthwaite and secret and agreed to show him to the river. He took him and his men to the darkest part of the rainforest in the shadow of the dome but refused to join them beyond the river. He waited for a few days for them to return to no avail and so he returned home. A fortnight later, Arthur Cornthwaite stumbled into the trading post, looking like he had seen a ghost. His men were no where to be seen and he quickly left to get the first boat back to America. Johnny used the money to do a lot of good for his people but something was eating a way at his conscience.

He had weird dreams about the dome, about a dark pit, about men screaming, about shadows that crawl and about Arthur Cornthwaite being followed home by a shadow. Eventually, distressed, he told his grandfather. The man was disappointed. He told him that he had broken tribal law and that he had allowed a great darkness to cross the river. The elder told him that if he wishes to have his spirit freed of guilt that he must find the man and kill the ghost following him before it is too late! He sent Johnny on the task and gave him a small pouch filled with a fine white crystalline powder said to ward off the ghosts. Johnny made his way, quick as he could, up to Gamwell, Massachusetts where Mr. Cornthwaite was missing and strangeness was afoot.

Will Johnny succeed in his quest? I won't know until next week!


 My friends thing Five Nights at Freddy's frightened me. They are wrong!

I was simply startled by the loud noise and flashing animation when I jumped out of the chair. The reason I don't want to play is the tension. I swear. Why would I lie?

I ain't 'fraid of nothin'!

(But seriously, if you haven't experienced Five Nights, you should check it out. Also, the latest game theory video about it is really creepy and fascinating. Enjoy.)