TABLETOP TALES PRESENTS
"...LEARNING FROM YOUR MISTAKES I GOLDEN!"
To check out my other decks, hit the link below:
This article is all about how I could've performed better on my second day. There will be two sections in the article, each detailing a different set of edits I could've done to the deck (original article here) and my thoughts about how I will apply the methodology behind the edits in my next pre-release.
EDITED DECK#1 MORE BURN
- 1 Mindstatic
- 1 Lyev Decree
+ 1 Annihilating Fire
+ 1 Electrickery
+ 1Chemister's Trick
I replaced two weak spells with two spells that can burn out creatures, one early and one late, and replaced a do nothing creature with something that has a more useful effect. The problem with Blistercoil Weird is that he is too whimpy to be useful, most of the time. Still, this deck has problems with no early game.
Another problem was mana. I took out a plains and island to add more mountains. Proper mana math instruction can be found HERE.
Reasons? I decided I like annihilating fire over my counter spells because it doesn't rely on me having to have so much mana open. I can choose to use Annhilating fire on there
Reasons? This is a nasty trick to play on your opponents. It can force them to swing creatures they don't want to swing, possibly netting you some kills and with little risk since they lose 2 power, and they set you up for an alpha strike on the following turn. Options.
Reasons? I like the ability to burn out 1 toughness creatures over having one, any day, and Electrickery also nets me extra tokens off of Blaze Commando. This card can potentially blow out your opponent's weenies.
EDITED DECK#2 FOUR-COLORS AGAIN?! WHY NOT!
(15 Creatures: 2 Black, 2 Blue, 1 Blue-Red , 1 Blue-Black , 4 Red-White, 2 White, 2 White-Black, 1 White-Blue Creatures)1 Boros Mastiff, 1 Blaze Commando, 1 Fluxcharger, 1 Jelenn Sphinx, 1 Runewing, 1 Stealer of Secrets, 1 Steeple Roc, 3 Viashino Firstblades
Returning creatures (you can see what I think about them in this or the first article):
Reasons? A 3/4 multi-color body that decreases the power of all of my opponent's creatures is no joke. That's pretty much all I have to say.
Reasons? This card sets up a wall of death made of creatures and, with all the the multi-creatures this deck is running, I'm confident that it can get the job done.
Reasons? The only other monocolor creature I wanted add to this set up was 2/3 flyer that can't block or 1/2 flyer that can for three. The trick with Rakdos drake was just getting a flyer.
Reasons? This card is definitely gonna see standard play. Combined with the other cards I've got, I could force my opponent to top deck.
Reasons? And another standard worthy card that I can use extort to pump my foes to death and get myself life. This card could really make a big difference.
NON-CREATURE SPELLS(9 Non-Creature Spells: 2 Artifacts, 2 Black Enchantments, 2 Blue-Black Sorcerys,1 Blue & Red Split Instants, 1 Red Sorcery, 1 Red-White Instant)
Returning creatures (you can see what I think about them in the first article):
Reasons? Mana rock that, when no longer needed, nets me a card.
Reasons? Another mana rock that, when no longer needed, nets me a card.
Reasons? This card is awesome card advantage that nets you two cards and could potentially ruin your opponent in this limited format.
Reasons? This card can hit the battlefield turn one and bleed your opponent dry.
(16 Lands: 3 Islands, 3 Mountains, 4 Plains, 3 Swamps and 3 Others)
IDEAL 1ST HAND
And that's it. Leave some recommendations and comments, as I take my adventure to build my next deck. Suggestions?