Wednesday, August 15, 2012

WTF WEDNESDAY! QWOP & CLOP!

WTF WEDNESDAY PRESENTS
QWOP & CLOP
Today, we're looking at two flash games; the original and the spin-off and comparing the fun to be had in these two weird and often disturbing flash games that challenge the conventions of bad controls and physics to create two truly unique experiences.

QWOP sees you playing a ragdoll model of a human being, or more correctly, playing as that ragdoll human being's thighs and calves (the games only needs four keys to play) and simply trying to get the body across the 100 meter finish line. The game requires finesse; simply try to sprint and you will flip over and the race will be finished.

In QWOP, slow and steady wins the race.

CLOP is the exact same premise as QWOP, more or less, but with a little bit of a twist; you're a unicorn trying to climb up and over a hill to meet a virgin lady (unicorns are weirdly into virgins, don't ask me why). The only problem? A little butthole has cursed your legs and you can barely even sort of gambol. This game is a little more compelling and twisted; after getting pretty far up this hill...my unicorn's leg's broke.

In CLOP, slow, steady, and variation win this uphill race.