Showing posts with label grant kirkhope. Show all posts
Showing posts with label grant kirkhope. Show all posts
Monday, September 7, 2015
MUSIC MON! GAME OVER FOR BANJO AND SLOWPOKE?!
Instalok's newest tasty tune is an excellent remix of the newest Arcade theme in League of Legends paired perfectly with some tangy lyrics and a sprinkling of retro soundbites for that extra pop!
I <3 the retro series of skins. It is a perfect example of how League of Legends skin design is such a strong element of the game's model that, honestly, just gets better and better as they create more and more intricate themed sets of skins with unique particles, sound effects and animations.
Good job, Rito.
One title I am excited to pick up on Xbox One is Rare Replay, a game compilation with 30 games from Rare extensive catalog that reaches back to ZX Spectrum and goes all the way to the Xbox 360 (for better or worse)! Honestly, I am most excited to play Banjo Kazooie and Banjo Tooie because those games, in particular, have a special place in my heart...
...soon to be revisited by many of the old Rare guys with Yooka-Laylee!
Last week was Slowpoke Week's anniversary and we got an English translation of Slowpoke reggae song that we got last year. That took an appropriately long time.
Monday, May 18, 2015
MUSIC MON! KICKSTART YOOKAH-LAYLEE & BLOODSTAINED: RITUAL OF THE NIGHT!
Oi! So, if you're not a total knob or weren't born yesterday or aren't living under a rock with googly eyes, you probably have fond memories of playing Rareware's Banjo-Kazooie! The Nintendo 64 console, starting with Super Mario 64, was defined by collect-a-thon 3D platformers that usually involved a hubworld, collecting power-ups/abilities, and trying to save someone or some place from some baddy. They usually involve cartoon characters, a lot of zany music and comedy. The king, in my opinion, of these platformers was the Banjo Kazooie franchise.
And, after Microsoft has bungled away the goodwill and reputation of both Rare and Banjo Kazooie, in a landscape where these types of platformers are all but nostalgia of retro gamers, it seems less and less likely we'll get a proper Banjo sequel anytime soon.
So, when I found out that Playtonic, a studio comprised of a lot of old Rare vets, was finally making a spiritual successor to the Banjo franchise... I was a little excited. After seeing the gameplay footage, the folks involved, and just the general presentation of their kickstarter, I'm a lot excited.
And you should be too! You play as delightful duo, Yooka the Chameleon and Laylee the Bat, as you battle baddies, collect coins, and gain useful abilities along the way, in your quest to, presumably, save the day!
Please kickstart Yooka-Laylee today!
3D platforming is your style of retro gaming? Then how about, as we witness Konami flush their credentials down the toilet by cutting ties with Hideo Kojima, canceling the new Silent Hill, and making the statement they will be focusing on mobile games, we look at something beautiful, dark, and CASTLEVANIA-ish!
Led by Koji "IGA" Igarashi, one of the godfathers of Metroid-vania style platformers and specifically the co-director of legendary Castlevania: Symphony of the Night, Bloodstained: Ritual of the Night clearly seeks to be the spiritual successor to the 2D Castlevania games.
With rich gothic art style, haunting music, and the collective will to make a proper Castlevania style game, in a world that needs it, I can't wait to see how IGA and his team at Inti Creates deliver.
I hope you will pledge your sword or at least your coin to this cause.
Maybe the future of gaming isn't in the hands of multi-billion dollar entities. Maybe the future of gaming is in the hands of small studios like Playtonic and Inti Creates. Only time will tell, but you can speak up and contribute with your wallet today.
Wednesday, March 19, 2014
WTF WED! BANJO KAZOOIE, BLASTOISE, AND VEGA ALL GET IN A STREET FIGHT...
I love Banjo Kazooie.
After Super Mario 64, it might just be my favorite N64 game. It is, technically speaking, superior to SM64 and creates a world of fun puzzles and platforming filled with so much character. Heck, if it weren't for the pure "like OMG I can beat SM64 a million times and love triple-jumping" nostalgia that SM64 gives me, this would be my go to game on the system.
Then Microsoft bought Rare and poorly used all of their properties...
For this, I am a sad Bojo.
Related: JONTRON: BANJO KAZOOIE: NUTS AND BOLTS!?
GUEST GRUMPS: GRANT KIRKHOPE
I'm not gonna lie; I am not a street fighter fan. I am not even a fighting game fan. The only fighting games I ever really enjoy are Smash Bros. and anime fighters with gameplay like in the DBZ Budokai and Naruto Ultimate Ninja Storm series.
BUT, I appreciate whacky characters and I do own a copy of Super Street Fighter 4, just in case a guest wishes to play them some cell-shaded combos out with their favorite character.
In Mortal Kombat, it seems there aren't really any rules except that you can't help out another "kombatant". But in Street Fighter, the competitors are supposed to be in martial arts tournaments with fair stakes. Despite this, there are character who wield weapons, magic, and other unorthodox and seemingly should-be illegal tactics....
Like Vega. And his "claoww".
Let's end with a question:
If I were to do a Let's Play of a Pokémon ROM with commentary, possibly with a Nuzlocke Challenge, which game should I play first? Pokémon Yellow and Emerald are my two frontrunners, at the moment.
Tuesday, April 9, 2013
WEEKLY ROUND-UP! 4/1-4/7/13!
WEEKLY ROUND-UP PRESENTS
7. WORD OF THE DAY! 4/7/13! Mind games.
So, does anybody have a theory about the identity of this new Pokémon? Personally, I think he is a completely new Pokémon--possibly a clone of Mew or Mewtwo (and will probably be quite OP) and maybe, just maybe, might have that Light typing we've all been waiting for since Generation II to have more diversity in our meta-game strategy and to serve as another counterweight to Dark and Psychic.
6. POKÉMON OF THE WEEK! #318 CAVANHA & #319 SHARPEDO
Sometimes I write too many Pokémon articles...
5. WTF WED! GRANT KIRKHOPE'S KOOKY AND CRAZY PAC-MAN CABLE COMPANY!
I actually had to write this article twice...
4. APRIL FOOLS: "SORRY FOLKS! TECHNICAL DIFFICULTIES!"
For stress-related problems, I began writing an article that turned into this year's April Fools theme...OPOSSUMS!
3. WORD OF THE DAY! 4/5/13! Virtual storage.
Another chance for me to talk about the horrors of the Pokémon universe is always fun...
2. MIXED BAG. ASURA'S WRATH REVIEW!
This review isn't one of my favorite and was a tricky one to nail down because of the unique nature of Asura's Wrath.
1. APRIL FOOLS! WORD OF THE DAY! 4/1/13! "Best Movie Ever"
Fun Fact: 9/10 Opossums have no opinion on the Star Wars prequels.
Wednesday, April 3, 2013
WTF WED! GRANT KIRKHOPE'S KOOKY AND CRAZY PAC-MAN CABLE COMPANY!
This one is a WTF for a couple of reasons-- it's the first Guest Grumps and their first guest is Grant Kirkhope, the composes of classic N64 titles like Golden Eye, Banjo Kazooie, Perfect Dark and games from the recent generation with the Viva Pinata series and many more. Jontron is a huge fan of Grant Kirkhope's work and it's interesting to listen to someone meeting one of their idols-- who talks about his balls and spends the majority of the video taking the piss out of Jon.
Another cool thing, if you like Banjo Kazooie's soundtrack, Grant just released an album on Bandcamp of the game-- and you can name your own price! CHECK IT OUT!
I always knew that Pac-Man was a horrible abomination...
I've been playing a lot of League of Legends lately (it's terribly addictive) and hate when my connection drops. But that's only my selfish reasoning behind my irritation at the mediocre internet service available in most parts of the United States. I think it is repulsive that the lazy, greedy, short-sighted cable companies would rather basically tell us to "Fuck you. You'll buy it." rather than providing a service that improves not only gaming and streamed entertainment, but, more importantly, quickens the pace of online business.
Some food for thought: I once heard a guy who worked on computers talk about his passion for improving the performance of the product. He explained that if he saved every person who bought his computer a few seconds in boot-up time that he could save lifetimes of wasted hours. So, basically, when any company withholds faster service for the sake of greed they're wasting lifetimes of their customer's hours. Think about that...
Some food for thought: I once heard a guy who worked on computers talk about his passion for improving the performance of the product. He explained that if he saved every person who bought his computer a few seconds in boot-up time that he could save lifetimes of wasted hours. So, basically, when any company withholds faster service for the sake of greed they're wasting lifetimes of their customer's hours. Think about that...
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