Saturday, March 9, 2013

WORD OF THE DAY! 3/9/13!

double standard [duh-buhl-stan-derd]
noun
1. Any code or set of principles containing different provisions for one group of people than for another, especially an unwritten code of sexual behavior permitting men more freedom than women.

EX. I'm gonna try and compose my own thoughts on the double standard of male/female protagonist depiction in fantasy fiction and video games.

I don't remember if I've ever quite touched on this subject, but I also don't think I should have to talk about it either. The depiction of females in fantasy fiction, especially video games, has been pretty despicable in all but a few more recent examples like Elder Scrolls V: Skyrim. Female characters are often rendered in impractical or even ridiculous armor that only serves to accentuate their feminine figure and sexuality. The irony is that, according to several experts, things like breasts plates that are shaped to make a pair of breasts to accentuate a female form are, according to modern armorers, extremely dangerous. For example, falling in the armor could break the woman's sternum due to the way that the front of the chest plate is formed. Perhaps even more confusing is the amount of skin that is shown on female warriors in these video games-- often to comically obnoxious effect-- with females warriors, wizards, and warlocks forced to wear less material than a stripper in a bar. Having proper coverage usually not only aids in protecting an adventurer from weapons and other attacks, but also helps protect against exposure to the elements and helps keep an individual from drawing unneeded attention.

This doesn't fit my own personal definition of objectification (which, in my opinion, only applies to real people or material that encourages the objectification of real people) but it is still stupid.


I also reccommend checking out the video above and the article linked below.