A couple weeks ago, I previewed some of my very favorite homebrew content that I cooked up for my newest Pathfinder game; specifically, I previewed the Dragon-Touched races (Dragonborn, Kobolds, Guivre). This week we're looking at another strange race that has a long history in Dungeons & Dragons-- Gripplis.
Lorifain of the Action Society.
He was a fun character and, when I discovered that he had parallels to Gripplis, I realized I wanted to feature this race in one of my settings. Also, while Pathfinder already has an official Grippli race, I decided to give it my own spin to give the race a unique and useful appeal.
After the jump, will take a look at my homebrew for the Grippli race.
Gripplis stand between two to three feet tall and they usually have mottled yellow or green skin (though some of much more exotic coloration). Their primary concerns are the swamps they call home and their tribal clans. The subsist off of giant insects and fish that call the swamp home, using nets and poison tipped arrows to overcome creatures that are larger than themselves, and live simple lives that revolve around family traditions and survival. Their main interactions with outsiders revolve around their interest in shiny goods, like pieces of precious metals, gems, and even pretty objects of little value, which they barter from other races in exchange for exotic and rare herbs, medicines, and poisons.
While normally neutral, they tend toward good alignments, and an evil grippli is rare indeed. Worshipping nature gods, giant animals, and a vague frog goddess, gripplis oppose those that would destroy their peaceful existence. They especially despise bullywugs, boggards, kuo toa, lizardfolk, and other evil monstrous races that would hunt or exploit them/their swamps.
Gripplis that venture from the swamp are usually seeking fortunes for their families in the forms of these precious metals and herbs.
GRIPPLI RACIAL TRAITS
+2 Dexterity, +2 Wisdom, –2 Strength: Gripplis are nimble and alert, but spindly.
Small: Gripplis are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.
Grippli: Gripplis are humanoids with the grippli subtype.
Normal Speed: Gripplis have a base speed of 30 feet and a climb speed of 20 feet.
Darkvision: Gripplis can see in the dark up to 60 feet.
Jumper: Gripplis with this trait are always considered to have a running start when taking the jump action. Grippli may use Dexterity when determining their jump distance.
Swimmer: Gripplis have a swim speed of 30 feet and gain the +8 racial bonus on Swim checks that a swim speed normally grants.
Slippery: Gripplis can move through areas at least half its size with no penalty for squeezing. It can move through a space at least one-quarter its width using the penalties for squeezing through a space at least half its width.
Languages: Gripplis begin play speaking Common and Grippli. Gripplis with high Intelligence scores can choose from the following: Boggard, Draconic, Elven, Gnome, Goblin, and Sylvan.
(For alternative traits like toxic skin or gliding, consult the DM)
Female Names: Bonja, Eera, Fala, Hahnah, Joolya, Kapa, Lolo, Osha, Shaega, Vrana, Zo,