repel [reh-pehl/ree-pehl]
verb
1. To drive or force back (an assailant, invader, etc.).
2. To thrust back or away.
3. To resist effectively (an attack, onslaught, etc.).
4. To keep off or out; fail to mix with: Water and oil repel each other.
5. To resist the absorption or passage of (water or other liquid).
6. To refuse to have to do with; resist involvement in.
7. To refuse to accept or admit; reject.
8. To discourage the advances of (a person).
9. To cause distaste or aversion.
10. To push back or away by a force, as one body acting upon another (as opposed to attracting).
SOURCE:
Dictionary.com
EX. Nothing is worse than when
Repel wears off-- you need to get through an area with a high rate of Wild Pokémon that are not worth fighting for the minimal XP they will drop and/or you just wanna get from point A to point B without interruption and suddenly you're having to fight Zubats and Geodudes. Ugh.