I'm sorry to say that my TIME as a Loot Crate subscriber has come to an end with this crate and I am left with some great figures and collectibles, some nice t-shirts, and a lot of junk. I'm also left with the feeling that I am saying good bye to a service that, while I've decided to invest the fees into other parts of my budget, was a pretty fun ride. If you're interested in Loot Crate, check it out but just be warned that 1/3 of the Crates are going to be subpar, 1/3 will have one or two decent items, and 1/3 will be pretty spot on. So keep that in mind and, to all you Looters out there, happy collecting.
Friday, October 30, 2015
Unbox-King #30 Nov 2015 Loot Crate: TIME!
I'm sorry to say that my TIME as a Loot Crate subscriber has come to an end with this crate and I am left with some great figures and collectibles, some nice t-shirts, and a lot of junk. I'm also left with the feeling that I am saying good bye to a service that, while I've decided to invest the fees into other parts of my budget, was a pretty fun ride. If you're interested in Loot Crate, check it out but just be warned that 1/3 of the Crates are going to be subpar, 1/3 will have one or two decent items, and 1/3 will be pretty spot on. So keep that in mind and, to all you Looters out there, happy collecting.
Tuesday, October 27, 2015
TUNE TUES! HERE'S TO YOU KOJIMA-SAN!
Hideo Kojima, creator and creative mind behind the Metal Gear Solid franchise, might be the best or closest example of an auteur in the medium called "video games".
What is an "auteur"?
An auteur, literally French for "author", is the term traditionally applied to a filmmaker whose creative vision, personal ideals, and artistic control over a film are so great that they are regarded as the author of the work. This term is taken further in discussions of the medium so that, while often there are many hands and minds behind any given film project or projects, this auteur is credited as the true author of the works.
For example, Alfred Hitchcock's style permeates his films to the point where his creative vision is at the forefront and the films he worked on are regarded as "Hitchcock films".
In discussion of film, the term auteur is usually not awarded by critics to just any prolific director; they are afforded to directors with a catalog of film's sharing distinctive traits, from the dreamscapes of Akira Kurosawa to quirky storybook worlds of Wes Anderson, the works of an auteur make up their own world or idealogy. In short, they are a reflection of their creator's vision.
While some independent games are the sole work of a single creative, or a few, AAA titles like Bungie's Destiny or whatever Assassin's Creed game just came out, are the works of dozens of artists, writers, animators, programmers, testers, etc. to the point where Credit sequences in these games take on the lengths of short films. And yet, while the Metal Gear Solid series is the work of so many individuals, no one, besides perhaps Konami, would try to argue that the series wasn't Hideo Kojima's.
The series builds a dramatic world constructed from James Bond action fodder, giant robot anime, Italian spaghetti westerns, military vehicle model construction, geopolitical history, conspiracy theories, etc. that are all reflections of the things Kojima finds cool and come together into some simultaneously beautiful, gruesome, overwrought, genuine, fashionable and dorky creation that is uniquely "metal gear".
It revels in the ridiculous and yet, somehow, comes out the other side as something that is genuinely thought provoking and cool. Metal Gear is unique and it is depressing to think MGSV may be the last chapter.
Uh, well, I just gave you guys like a quick sloppy essay to try and explain my feelings about Metal Gear. So um, here is this and:
Go watch Rick and Morty.
That is all.